March Devlog

BARVISTA

Joe

3/1/20261 min read

This month I've done a few things...

  1. Created a main menu with options for resolution, FPS, and sound settings.

  2. Optimised customer pathfinding, dealing with lots and lots of edge cases around different tilemap layer issues.

  3. Improved customer queueing systems, making them stand closer together and dynamically create queues based on the environment the player makes.

  4. I also made the beginnings of a build system for the restaurant..

  5. And some bug fixes as well.

Where are you looking???

This photo is demonstrates some amazing coding.. I don't know about you but when I queue up for something, I like to stare directly at the person behind me. Seems fine to me I guess :P