This month I've done a few things...
Created a main menu with options for resolution, FPS, and sound settings.
Optimised customer pathfinding, dealing with lots and lots of edge cases around different tilemap layer issues.
Improved customer queueing systems, making them stand closer together and dynamically create queues based on the environment the player makes.
I also made the beginnings of a build system for the restaurant..
And some bug fixes as well.



